+580

Contestants

118

Finalist teams

+2,000

Attendees

The mSchools Student Awards contest and ceremony acknowledge and celebrate students and teachers for their accomplishments during the mSchools programme. The credibility of the mSchools Student Awards has been built on an extensive panel of experts and professionals in education and mobile technologies. The awards take into account creativity, coherence and technical development.

This year, we celebrate the 6th edition on 8 June in La Farga de L’Hospitalet (Barcelona). Last year, the event hosted over 580 contestants with 118 finalist projects! Do you want to be one of them? Here’s all you need to know to participate!

Competing categories:

The main objective of this category is to develop a mobile application that solves a real-life problem. The starting point must be the United Nations’ Sustainable Development Goals, 17 global environmental, economic and social challenges that promote a more equal and sustainable world.

All projects must be framed within the common theme “Together we will achieve…”, aimed at finding innovative solutions to social challenges through teamwork. Every project needs to highlight which of the 17 SDGs their app design is based upon.

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  • App programming for mobile devices, prototype design, web design, image and video processing and learning with digital technologies in general
  • Creativity, problem solving and entrepreneurship
  • Social awareness in order to solve real problems
  • Teamwork, critical thinking and time management
  • Pitching and communication skills

The contest is open to Secondary School, High School and Professional Training students across Catalonia that have followed the App Education course during the 2018-2019 school year.

  • September 2018 – May 2019: Project development
  • 23 April 2018 – 21 May 2019: Registration period and project submission
  • Before 31 May 2019: Finalist projects are announced
  • 8 June 2019: Student Awards contest and award ceremony

*Help and mentoring from industry professionals is available to students and schools throughout the year on the Experts platform.

Registration is now closed.

  • PHASE 1: Project development in the school
  • PHASE 2: Finalist teams will exhibit and pitch their projects in front of a jury and audience on 8 June

Finalist teams:

  • 45 finalist projects – Secondary School category.
  • 15 finalist projects – High School and Professional Training category.

Winners

  • 1st, 2nd, 3rd prize – Secondary School category.
  • One winner – High School and Professional category.
  • Public vote winner
  • 1st, 2nd, 3rd prize – Best pitch

 Winning teams will take home:

Secondary School, Public vote and Best pitch categories:

  • An Android tablet
  • 1 place in the mSchools Bootcamp, an innovation and entrepreneurship campus where students will have the opportunity to continue their projects and consolidate their knowledge on entrepreneurship and prototyping with the help of experts and mentors. The campus will take place from October 2019 to January 2020.
  • Presentation of the project, according to the conditions stipulated in the competition rules, at 4YFN, the most important entrepreneurship fair in the world that will take place from 24 to 26 February 2020.

High School and Professional Training categories:

  • An Android Tablet
  • 1 place in the Barcelona Founder Institute 14-week pre-seed accelerator program, where students will have the opportunity to work on a corporate project with the mentorship of experts and CEOs. The Founder Institute is the world’s largest pre-seed startup accelerator, having helped launch over 3,500 companies across 180+ cities and six continents.
  • Presentation of the project, according to the conditions stipulated in the competition rules, at 4YFN, the most important entrepreneurship fair in the world that will take place from 24 to 26 February 2020.

More information on the prizes here.

Do you want to know what were last year’s winning projects in the App Education category? Check them out!
Check out the competition rules here!

 

The main objective of this category is to promote projects developed and shared by students on Mobile History Map (MHM), a georeferencing digital platform and app that promotes project-based and service-based learning. MHM enables students to create content related to their surroundings and share it with the world, all while improving their digital skills

  • Digital skills
  • Creativity and teamwork
  • Project-based learning and service-learning

  • Primary schools
  • Secondary schools
  • Regional educational services

  • September 2019 – May 2019: Pre-registration and project development
  • 23 April – 14 May 2019: Project registration and submission
  • Before 24 May 2019: Finalist teams are announced
  • 8 June 2019: Student Awards contest and award ceremony

Registration is now closed.

  • PHASE 1: Project development
  • PHASE 2: Finalist teams will exhibit and pitch their projects in front of a jury and audience on 8 June

Finalist teams:

  • 10 finalist teams – Primary School category
  • 10 finalist teams – Secondary School category
  • 3 finalist teams- Regional educational services category

Winners:

  • 1 winner – Primary School category
  • 1 winner – Secondary School category
  • 1 winner – Regional educational services category
  • 1 public vote winner
  • 1 Best pitch winner – Primary School category
  • 1 Best pitch winner – Secondary School category

Winners will take home a 360º camera and a kit of 5 virtual reality glasses.  
Do you want to know what were last year’s winning projects in the MHM category? Check them out!
Check out the competition rules here!

 

The main objective of this category is to develop a project based on this year’s challenge “Inventions that help people”, always using the free programming language Scratch.

This year’s challenge can have several interpretations:

  • Improving an existing invention that solves a social problem
  • Simulating how an existing invention works
  • Come up with a magic object or formula that helps solving/changing the end of a popular tale
  • Design a Q&A around certain inventions or famous female inventors

  • Learning programming as a tool for integrating technologies in the classroom
  • Computational thinking, creativity and problem solving
  • Teamwork, critical thinking and time management

The contest is open to Primary and Secondary Schools across Catalonia that have followed the Scratch Challenge course during the 2018-2019 school year.

  • September 2019 – May 2019: Project development in schools
  • 23 April – 14 May 2019: Project registration and submission
  • Before 24 May 2019: Finalist teams are announced
  • 8 June 2019: Student Awards contest and award ceremony

Registration is now closed.

  • PHASE 1 – Project development in the school.
  • PHASE 2 – Final challenge at the Student Awards ceremony on 8 June.

Finalist teams:

  • 15 projects – Primary School category (3rd, 4th grade)
  • 15 projects – Primary School category (5th, 6th grade)
  • 15 projects – Secondary School category

Guanyadors:

  • 2 winning teams Primary School category (3rd, 4th grade)
  • 2 winning teams – Primary School category (5th, 6th grade)
  • 2 winning teams – Secondary School category

The prize for all winners will be participating, alongside two members of their family, in the hands-on workshop Scratch LabDay. Winning students will have the opportunity to share a whole Saturday in July with inventors that work towards achieving social good in a setting that connects nature with the most advanced technology.

More information on the prizes here.

Do you want to know what were last year’s winning projects in the Scratch Challenge category? Check them out!!
Check out the competition rules here!

 

Visit mSchools Student Awards 2018 Photo Gallery

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