mSchools Scratch Challenge is a modular lesson plan that focuses on the development of computational thinking in the classroom through the learning of the free programming language Scratch. It fosters a new way of teaching by designing interactive stories, simulations, games and animations, and to share the creations online.
The initiative is addressed to students in Higher Primary Education (3rd, 4th, 5th and 6th grade) and Secondary Education (1st and 2nd grade). It aims to promote digital skills and develop creative thinking and team work among the youngest.
The lesson plan is structured in six modules, which evolve sequentially in complexity, each one of 12 one-hour sessions. Each module poses a challenge that students must solve progressively and working in groups.
The course provides teachers with the materials and resources needed to implement this programming environment in the classroom by following the modules developed.